Tant Yunshu Zhong, There Is a Village of Smurfs, 2025. 
Check out Tant Yunshu Zhong’s project in LEAP S/S 2025 "To The Mountains"
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Moving Mountains: Su Yu-Xin’s “Searching the Sky for Gold” and Contemporary Poetry of the Asian Diaspora

The paintings in “Searching the Sky for Gold” share the aesthetics of Asian American and diasporic Asian poets in the U.S. who in recent decades, write in response to historical atrocities. Across pages and canvases, the recurrent smoke-clouds, rings of dust, and licks of flames are entangled with the labor and persecution of Asian immigrants on the colonized land of America.

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The Mountain That Hid

In every family, perhaps, there are skeletons in the closet. In ours, there is certainly that, and Granddad’s presence was like a mountain hiding in plain sight. It was there, silently sitting in the family for decades.

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Seen and Remembered by the Mountains[1]: Polyphonies of Friendship in Liangshan

Crossing a single ridge reveals a myriad of differences, from the very soil to the local language. I have now resided here for two years, in this inland pocket between Sichuan and Yunnan. My sense of the place constantly evolves with its accumulating contrasts. My first lessons came from friends close by, whose practices seem rooted in the mountain soil itself.

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LEAP S/S 2025 TO THE MOUNTAINS

Mountains, as commonplace as they may seem, embody a quiet constancy imbued with vast symbolic resonance. They have loomed in our collective imagination as both refuge and challenge—sacred realms, geological fortresses, and sites of ancestral memory. In LEAP’s Spring/Summer 2025 issue, “To the Mountains,” we turn our gaze upward and inward, to engage with the…

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Zheng Que: “Foot Massage” and “Factory Girl” 

“Factory Girl” flips that logic by turning art into a commodity. For example, a Christmas hat is both a cheap product on the assembly line and an artwork redefined by the artist’s labor. This blurring of boundaries makes us question what gives art its “value”—is it its originality, or the social context in which it’s placed?

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To Raise a Question for This Moment: Reading Yokohama Triennale 2024 “Wild Grass: Our Lives”

Modernity is no longer a solution here, and the modernity of colonization is but a bunch of embarrassing, superficial spectacles. While the anger born in oppression burns and advances, it seems to have been embodied in the histories of Asia and armored with alchemists’ gold—no more opposition between the soft and hard, the resolving and clumping, and perhaps some wiser Dao of life may allow all of them to co-exist.

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LEAP F/W 2024 WORK TIME

After spending some quality “Play Time” in the first half of this year, LEAP’s Fall/Winter 2024 issue is clocking in and getting back to “Work Time.” How does the work we do affect our perception of time? How are the various types of labor in the art industry recognized and defined? How much invisible work…

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Reflections of War and the Apocalypse in Games—on Fallout and beyond

In this new world, video games have ascended to a position of immense and all-pervasive cultural influence, a power that sculpts both our memories and imaginations. It then begs the questions: how did video games emerge from the war machines within the global context of the 1960s, and continue to integrate into the depiction of wars and imaginations of the apocalypse within mass culture? How did the anxiety about and revulsion against nuclear disaster from the Cold War era seep into these virtual battlefields? And how have these elements become part of the players’ historical memories, and passed down to the next generations and beyond through the re-mediatization of TV and movie adaptations? Now, more than ever, it is crucial to grapple with these questions.

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The Phantom Pain of Language

Games are also worlds made of language. Through the technical languages of game engines, programming, and more, video games seemingly bring interactive worlds into being from the virtual void. However, no virtual environment is absolutely empty. Instead, they’re laden with their creators’ languages of cultural and aesthetic reference.

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Xiao Longhua: Don’t Tire Yourself Out

This small attic studio is a crossroads of diverse hidden worlds, and it is also a creator’s complete world, where all curiosities and explorations are their corresponding objects. Here, Xiao Longhua is always playing.

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